REIGNS: Space Captain
The most recent captain of the ship has unexpectedly passed away and so now the life of the crew is in the hands of ... you!
Swipe through requests from your crew, decide if you're going to bring that strange artifact on board or respond to a mysterious call for help.
Careful though! Each decision swings the four resources you need to keep in balance - too much or too little of any of them could lead to your untimely demise!
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This game is made for the Clone Jam https://itch.io/jam/clone-jam-game-a-month and attempts to faithfully implement all the mechanics from REIGNS https://store.steampowered.com/app/474750/Reigns/
I managed to add the majority of the core mechanics from the original game, but it lacks the length, difficulty and long term consequences to really be a full game. So I'll need to make follow up updates after the jam is over.
Mechanics Implemented | Mechanics Missed | Improvements upon the original |
Swiping cards - have outcomes - preview pips - preview answer - counts up reign duration Zero/max stats give 'bad' endings Age triggers ending Ending sends to retry menu Random name Elaborate 'true' ending Introduction to the game mechanics Between runs menus - Timeline of reigns - duration - name - objectives - tick as completed, work towards the 'true' ending - endings - high scores - cards / characters seen Tilt swipe card during swipe | Cards flip over for extra exposition Between runs menus - settings Items / boons Persistent characters added to court Persistent events (See: Crusades) Elaborate ending needs to be harder (Can't accidentally do it, require crew to join etc) Decisions don't seem to have enough impact -game is way way too easy atm |
Comments
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My Captain died and then I swipe to the left and this appered:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: indirect call to null
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browserIterationFunc@https://html-classic.itch.zone/html/11581514-1087482/Build/webbuild.framework.js...
callUserCallback@https://html-classic.itch.zone/html/11581514-1087482/Build/webbuild.framework.js...
runIter@https://html-classic.itch.zone/html/11581514-1087482/Build/webbuild.framework.js...
Browser_mainLoop_runner@https://html-classic.itch.zone/html/11581514-1087482/Build/webbuild.framework.js...
Thanks for letting me know! I'll try and hunt down which ending did that and fix it :)