Major Areas Update
A pretty big update for the game! Most of the areas have been visually overhauled, new secrets new puzzles and new enemies!
Release Highlights
- Layout and order of the areas has been changed dramatically to flow better
- Graphically overhauled the 'orange' section to be the new sewers with a new puzzle, slime enemy type and secrets
- Graphically overhauled the 'library tower' section and radically changed the level layout
- Graphically overhauled the 'blue' section and replaced it with an entire new zone, the caves, with a whole new miniboss and several new mechanics
- Added a new short 'prison' area to be found
Tweaks and changes
Wizard miniboss given more health
Added purple frogs to the sewers
Areas are now announced when you arrive in them
Added small delay to the final boss attacks to give the player more of a chance to react
Made some of the final boss attack patterns slightly easier
You now recover full health after dying
Can now exit to the main menu from the ending credits
Added options to the pause menu to toggle the screen shake and parallax
Added music and SFX volume to the pause menu, which should apply to all game sounds
Added a controls view to the pause menu
Reduced jump power slightly
Reduced run speed slightly
Slightly extended the platforms in the final boss room to make climbing easier
Fixes
Fixed slimes & cultists not dropping coins
Fixed a bug where archers would fire at you even when they couldn't see you
Removed timed door from the sewers as it felt frustrating
various enemies added missing hit effects, should be more satisfying to kill
Fixed the shadows in the final boss room
Fixed the pause menu showing behind the boss title
Fixed timed levers not showing the ghost echo
Get Echovania
Echovania
Classic platforming metroidvania action
Status | Prototype |
Author | Xaoka |
Genre | Action, Platformer |
Tags | Gothic, Metroidvania, Singleplayer |
More posts
- Echovania Postmortem32 days ago
- Echovania LaunchJun 15, 2024
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