Small demo of colony-sim mechanics

  • click trees or use the chop button with click+drag to harvest them
  • use wood to make farms or houses
  • more houses allow more goblins to join the village
  • farms will be automatically tended to and harvested
  • goblins that go hungry for too long will die
  • use WASD or the middle mouse button to move the camera
  • scroll to zoom

More to come:

  • Storing and transport of resources
  • Procedural generation
  • Resource transformative buildings
  • Job Priority
  • Attacks / Disease

A short demonstration of the mechanics of a colonial simulator

  • Click on the trees or use the chop button by clicking and dragging to collect them.
  • use wood to build farms or houses
  • More houses allow more goblins to join the village
  • farms will be automatically processed and harvested
  • Goblins who starve too long will die
  • use WASD or middle mouse button to move the camera
  • scroll to enlarge

More:

  • Storage and transportation of resources
  • Procedural generation
  • Resource transformative buildings
  • Work priorities
  • Attacks/diseases

Published 4 hours ago
StatusPrototype
PlatformsHTML5
AuthorXaoka
GenreSimulation
Made withUnity
Tagscolony-sim, goblin, Pixel Art, Singleplayer

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